Technologies
Student Learning VR App
Overview
About Council for Global Education Exchange
The Council for Global Education Exchange aims to bring the world closer together through communication and language.
Services
Their Challenge
One of the best ways to learn a new language is through immersive experiences connecting the learner with the language. Our client came to us wanting to build an immersive VR experience to help make learning languages easier. The goal was to create a virtual reality demo application with real-world scenarios to help children in foreign nations learn English
Our Solution
The Student Learning VR App, created for the Council for Global Exchange (CEGX), is a virtual reality (VR) educational application developed for use with the Oculus Rift headset. The first iteration is intended for younger children, categorized into age groups, in South Korea with English lesson demos designed for each age grouping. The English lesson demos take the children into a virtual world and provide different learning environments with some being story-oriented and others action-based.
Our Approach
What Saritasa Did
SDK Implementation
Virtual reality learning environment utilizing the Unity engine and Oculus SDKs.
XBox Controls
Xbox controller integration creating a fun, interactive educational experience for students.
3D Development
3D design, animations and modeling to create a with real-world scenarios for the lesson demos